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Camera control and camera angles are a big part of the experiance in Find Me. The player controls the camera to view little pockets world from any angle they want. But very often the game have to seamlessly take over the control and blend in to a staic angle or an animated camera in order to tell the story in more detail. Here follow some issues I discovered early on and how I have chosen to solve them: 1. Blend from one camera angle to another. 2. Player seamlessly loose and

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